Package-level declarations

Types

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abstract class ActivateAfterLandingGrenadeEntity(pEntityType: EntityType<out ActivateAfterLandingGrenadeEntity>, pLevel: Level, grenadeType: GrenadeType, val delay: Int) : CounterStrikeGrenadeEntity

Abstract class for Smoke and Decoy These only activate after landing

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abstract class ActivateByFuseGrenadeEntity(pEntityType: EntityType<out ActivateByFuseGrenadeEntity>, pLevel: Level, grenadeType: GrenadeType, val fuseTime: Int) : CounterStrikeGrenadeEntity

Abstract class for HE Grenade and Fire Grenade These grenades activate after certain amount of time